Thursday, July 29, 2010

Upgrading Street Views and Street Slides

Deriving from Microsoft Research's Street Slide, I'm thinking:

Wouldn't it be great to have each photos vectorized? This would create clean and infinitely zoom-able street views, no, Street Slides. It will display building shapes and signs without all the fuzziness. This data could also be used to create a complete 3D representations of streets.

Of course, the challenge is how to have this automated, but I'm sure there are plenty of bright people to handle this.

Hey, this could be a good business, don't you think?

Thursday, July 15, 2010

My Dream Company

Sometime ago, a friend of mine who actually seems wanting to see me working for a game company asked which company I would die to work for.

I couldn't answer.

It's not because I didn't have any favorite game company, and certainly not because I didn't want to jump into game industry. But it was rather because I was tired of corporate, dull work life.

Many would think that's why people join game industry, to live the exhilarating development life, but most development studios that people know are already a part of big companies, and are tied down by their own processes and procedures.

Of course, to produce quality work, there has to be some kind of process to manage the development. But when a parent company forces a studio to do something it's not willing to do, I see no point of working there (see Activision and Infinity Ward fiasco).

There were some names that floated in my head at the moment of asking: Valve Software, EA, Ubisoft Montreal... But each of those didn't seem good enough for me to say it outright.

Yeah, as if I can work for any of those, if I just wanted, right? Maybe it's best for me to accept that there will never be the dream job that I think about all the time.

*sigh*